Suggestions: - As you quickly gain the 10 cards you optimally need, add a drawback that some harder dungeons down the line require you to increase your minimum deck size? Otherwise you will quickly start to have no use for the cards you pick up. As you can gain +draw, than the deck can be larger without it messing up things?
- Perhaps also add some gatcha mechanics that you can merge 2 cards to improve them? Then 2 improved cards to further improve them and so on? If combined with the rule above, it might not always be good to combine cards. Increasing strategic elements.
- Also there should ideally be some kind of town you visit between missions, where you get to interact with ladies, etc. Perhaps a bounty board where you can add quirks to missions?
- Reduce the power of perks? Like halve them? You could also add drawbacks, "+1 draw" could be "+1 draw and +2 to minumum deck size", Perhaps replace the level system with an equipment slot system? And a shop?
- While separating physical damage and magical damage cards was fun, having monsters that permanently can become completley immune to one or the other will not. So.. avoid that. Or set it to a maximum of 75% or so, and then add items that can bypass 25% immunity, etc.
- Perhaps add some cards to make physical + magical deck combos viable? Like "deal 1 physical damage three times and gain +50% magical damage for 2 turns", etc.
It was pretty easy, and the healing spell ensured that you could correct any mistakes you did. I really missed some kind of town between the dungeons, but other that that. A really good demo :)
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You should add this demo prequel whatever it is on steam too as a free to play
MILF's Plaza - our first game as a Publisher on Steam! Add the game to wishlist 🧡
AURA: Hentai Cards is releasing on STEAM today!
What about android 🤔
ADD OUR NEW GAME TO YOUR WISHLIST ON STEAM!
ADD OUR MAIN GAME "WANDERER: BROKEN BED" TO YOUR WISHLIST ON STEAM!
Hey, hope there's a plan for a android version! Lmk if there is or isn't, please and thank you!
Hey! We don't know for now but you will play our main game WANDERER: Broken Bed on Android!
I will?
https://wanderergame.itch.io/wanderer-game check here
Nah I just made a joke on the wording since u said "you will" like the user had no choice.
Yeah I was going to check it out until I read that bs.
There's a lot more better games than this one I'm sure.
Ye but u don't have a choice.
U WILL CHECK IT OUT
You know I will!
Especially since I was told I would without even deciding for myself if I wanted to play this stupid game.
I'm currently playing Ripples and it's a great game imo and I got to have a say so whether to download and play or not!
Can you even imagine the freedom I felt from having this option?
It was overwhelming!
Sounds a little demanding, I'll think about it.
See even this guy got it.
We released new update of our main game "WANDERER: Broken Bed"!
Game Update v0.6 Naughty Fox
Suggestions:
- As you quickly gain the 10 cards you optimally need, add a drawback that some harder dungeons down the line require you to increase your minimum deck size? Otherwise you will quickly start to have no use for the cards you pick up. As you can gain +draw, than the deck can be larger without it messing up things?
- Perhaps also add some gatcha mechanics that you can merge 2 cards to improve them? Then 2 improved cards to further improve them and so on? If combined with the rule above, it might not always be good to combine cards. Increasing strategic elements.
- Also there should ideally be some kind of town you visit between missions, where you get to interact with ladies, etc. Perhaps a bounty board where you can add quirks to missions?
- Reduce the power of perks? Like halve them? You could also add drawbacks, "+1 draw" could be "+1 draw and +2 to minumum deck size", Perhaps replace the level system with an equipment slot system? And a shop?
- While separating physical damage and magical damage cards was fun, having monsters that permanently can become completley immune to one or the other will not. So.. avoid that. Or set it to a maximum of 75% or so, and then add items that can bypass 25% immunity, etc.
- Perhaps add some cards to make physical + magical deck combos viable? Like "deal 1 physical damage three times and gain +50% magical damage for 2 turns", etc.
It was pretty easy, and the healing spell ensured that you could correct any mistakes you did. I really missed some kind of town between the dungeons, but other that that. A really good demo :)
Nice job! Needs rebalancing and a bunch more content (especially cards!), but overall pretty good.
AWA HORRAY finally waiting! It's just awesome thank you so much for your job, your girls are ADORABLE!
Oh, Katrine </3
I'm looking forward to the development of this project!
Gardians&Dungeons - PC link is acting up for me.
No download, no effective redirection, just weird text.
Maybe verify the link.
Try enabling VPN, mb it's a server issue.
Cool game! I hope there will be updates in the future <3